-- do_carving.lua
-- created by zhuangsl
-- 建造雕像触发

-- 雕刻结束
EventMgr.register("compound", event.AWAKE_CARVING_FINISH, function(para)
    -- 触发事件
    local arr = SlimeEventM.getIdsByRule("do_carving");
    for index = 1, #arr do
        -- 这里先把事件缓存起来
        SlimeEventM.cacheEvent(arr[index]);
    end
end);

return {
    -- 默认流程
};

